For developers and serious server teams

Live test server · Online

A Modern DX11 Base You Can Actually Build On

Current DX11 client + server base with source, 64-bit architecture, rewritten netcode and included Hackshield.

One-time · €899 without Tools/Support · €1,399 with Tools/Support

One-time purchase Source included Live test environment Client engine support (with Tools/Support)
Native DirectX 11
1

What you get

Server source, DX11 client, current Reforged V2 stack and included Server + Client Hackshield.

2

How it works

Test the live environment, clarify the fit on Discord and get a one-time license with clean handover.

3

Who it is for

Teams that want a serious technical base for their own server project.

See it in action

Featured Client Previews

Four clips from the live Reforged V2 stack — full gallery below.

View all demos →

Pricing

Reforged Native DX11

One native DX11 stack — choose whether you want tools and support included.

Source included No subscription Live test server Discord consultation

No Tools / Support

  • DX11 client + server core
  • Hackshield included
  • Source · no subscription
  • No World Editor / Optimizer / support

With Tools / Support

  • Everything without tools/support
  • World-Editor + GR2 Optimizer
  • Client engine support
  • Tools & support bundle
License

Reforged Native DX11

No Tools / Support
Public test environment online
€899 one-time

Core stack only

Full native DX11 client and server source — without World Editor, Optimizer or regular engine support.

  • Native DX11 client + server source
  • No World Editor or GR2 Optimizer
  • No regular engine support
  • Hackshield included · own dev workflow
Request on Discord

Support notice: Regular support is included only with Tools/Support. When included, support applies exclusively to the original client engine and its shaders — not server systems, gameplay modules, or your own integrations.

Compare packages

Feature No Tools / Support With Tools / Support
One-time price €899 €1,399
Server & client source Included Included
Server + Client Hackshield Included Included
World-Editor Unlimited Key Included
GR2-Mesh Optimizer Included
Client engine support Included
Regular support Included

Included highlights

5
  • Native DX11
  • HLSL
  • Full Terrain with Performance
  • New Shadow System
  • New Diffuse

Not sure yet? Test the live environment first.

Most systems are self-made. Test them, report bugs, stress the server and feel free to test hacks as well.

Proof

See The Stack Under Real Load

Check uptime, stress-test bots, shop activity and server status before you contact me.

Uptime

--

Stress-Test Bots

0

Server Status

Online

Offline Shops

0

Shop Items

0
Test Environment — Reforged V2 DX11

Download the test server and verify the environment yourself before making a decision.

Why Choose UranovCore

Built for teams that want a stronger foundation

DX11

Native DirectX 11

Real DX11 with PS/VS5, HLSL and GPU Skinning. No wrapper and no old renderer hidden underneath.

64-bit

64-Bit & New Netcode

Client and server run in 64-bit with a rewritten network layer. Better sync, less legacy overhead, more room to scale.

Modern stack

Modern Stack

Python 3.14+, MariaDB 11.8 LTS and FreeBSD 14+. No old stack to drag along.

Security

Battle-Tested

The files run on our live test server around the clock under stress-test load. You can check the status yourself.

Start with a modern base instead of fighting old files.

Want to see everything before you decide?

⚠ Read This Before You Buy

These files are for developers and project leads. They are not made for opening a server in one day.

The codebase is based on TMP4, but large parts were rewritten. The goal was simple: remove old baggage and end up with a usable DX11 base.

You are buying a working base you can build on. Not a finished product with every system already tailored to your project.

Regular support is only included with Tools/Support. The €899 license without tools does not include support. When support is included, it applies to the original client engine only — not server-side code or custom systems you add.

Duckshield

Duckshield — Anticheat Handshake

Short version of how Duckshield works:

  • DLL sends: HWID and status flags.
  • Server: Validates the HWID and sends a challenge.
  • Client/DLL: Computes the HMAC response and sends it back.
  • During gameplay: The DLL sends heartbeats; the server monitors and evaluates them.
  • If a cheat is detected: The DLL reports it and the server decides whether to kick or ban.

Frequently Asked Questions

Short answers before you buy

You get Reforged V2: server source, DX11 client and the files for your setup, including the current Server + Client Hackshield package.
It is a one-time purchase. No subscription and no recurring fee.
Yes. The live test environment runs around the clock. You can check status and load on this page and contact me on Discord for access.
Regular support is only included with Tools/Support (€1,399). The €899 license without tools does not include support. When support is included, it covers the original client engine and its shaders only — not server systems, gameplay modules, or custom integrations. Critical bugs in the original client engine codebase will still be addressed when reported.
The old network layer was replaced. The result is cleaner packet handling, better sync and less legacy code in the way.
Yes. You get the full source and can change it for your own server. Redistribution or resale is not allowed.
TMP4 is the old base this project started from. Large parts were rebuilt to move away from legacy code and toward native DX11, new netcode and 64-bit.
The server runs on FreeBSD 14+ and has been tested on Linux. The client is native DX11 and has been tested on Windows 11, Linux and Steam Deck. The stack uses Python 3.14+ and MariaDB 11.8 LTS.
No. In most cases it is faster to port your systems into these files than to force DX11 into an older base.
It is a modern base that runs well on almost any machine. I deliberately chose DX11 because Vulkan or DX12 can cause problems on older systems. DX11 also runs much cleaner on Intel iGPUs.
Minimum: Intel UHD 770 GPU, SSD, 5 GB free storage, CPU is relatively unimportant. The weakest system I tested was an Intel UHD 770 iGPU at 1080p with 80 FPS on low settings with shadows. That is roughly comparable to a GTX 750. Minimum OS is Windows 7 with the latest or final updates installed.

Support is only guaranteed with Tools/Support. The €899 license without tools includes no regular support. With Tools/Support, support applies exclusively to the original client engine and its shaders — not server-side systems or custom integrations.

The files are clean. No time limit, no backdoors, no critical restrictions.

Ready to build on Reforged V2?

Test the live server, pick your package and get in touch on Discord.

Packages Discord