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REFORGED

Metin2 client and server source code

Native DirectX 11, a 64-bit client and the World Editor for building your own maps.

NATIVE DX11 64 BIT CLIENT & SERVER SOURCESCROLL TO EXPLORE

Compare packages

NATIVE DX11

UranovCore

The foundation for your world.

€700
One-time paymentAsk about this package
  • Native DX11 · Client & server source
  • World Editor · 1 key / 1 HWID
  • Hotfixes, no future updates
  • No support
DX11 + ANDROID

UranovCore Pro

More platforms. More possibilities.

€1,200
One-time paymentAsk about this package
  • Everything in Core + Android client¹
  • World Editor · Team key / 3 HWIDs
  • PackManager
  • Direct engine help
  • Updates via GitHub · Rust patcher

¹ Android client included, without Android support.

Compare packages in detail
FeatureCorePro
Client and server source✓✓
Native DX11✓✓
Android—Included, no support
World Editor1 HWID3 HWIDs
PackManager—✓
Rust Patcher—✓
UpdatesHotfixes onlyGitHub
Engine help—✓

Confirm the file list, access, build instructions, documentation and agreed handover scope before ordering. A ready installation or complete documentation is not automatically promised.

02 OVERVIEW

Built for what
comes next.

A modern foundation for your own Metin2 world. With native DirectX 11, new possibilities and the tools to take your ideas further.

Explore the possibilities
01 / RENDERING

More atmosphere.
More of your world.

Light, water and living environments. See what familiar worlds can become.

02 / FOUNDATION

A new core.
A clear difference.

64-bit, new netcode and multithreading. A technical foundation for your project.

03 / CREATION

Your ideas.
Your tools.

Modern asset formats, World Editor and custom tools. From the first import to your world.

A MODERN FOUNDATIONWindows NATIVE DX11Linux & macOS VIA WINEAndroid URANOVCORE PRO

ONE WORLD. MANY LANGUAGES.

Your world speaks
their language.

18 languages are supported, including Arabic and Chinese. One shared localization system connects server and client, including items, quests and monsters.

All 18 languages supported by the server
LOCALIZED THROUGHOUT

Server · Client · Items · Quests · Monsters

03 FEATURES

See the difference.
Feel the possibilities.

No lengthy promises. Real scenes from REFORGED. Discover the technology behind the experience.

ACTUAL CLIENT FOOTAGE
PBR Light01 / 04

Directly from REFORGED. Pick a topic or keep scrolling.

01 / 04

PBR & HLSL

Light that transforms worlds.

From environments to individual skills: discover PBR lighting and modern shaders directly in the client. Real scenes show what the engine can do.

PBR lighting · Skill lighting · Environment lighting
02 / 04

WORLD & ENVIRONMENT

A world in motion.

Rain, water, vegetation and changing skies give your world atmosphere. Experience environments from a new perspective — all the way above the rooftops.

Water · Vegetation · Weather · Flying mounts
03 / 04

GAMEPLAY & EXPERIENCE

Familiar gameplay. New possibilities.

Reworked systems make a difference every day. From offline shops with search to new quest dialogs, mining and fishing: discover the details in the demos.

Offline shops · Shop search · New systems
04 / 04

NATIVE DX11 · 64 BIT

More than looks. Experience it.

Native DirectX 11, 64-bit and multithreading form the technical foundation. Watch the performance recording, then try the client yourself on the test server.

Real recording · No simulated benchmarks

04 TOOLS & WORKFLOW

Less friction.
More creation.

Your project needs more than a client. Work with modern formats, a dedicated World Editor and tools for your workflow.

URANOV WORLD EDITOR

Your world starts
with your idea.

Shape terrain. Place vegetation. Create entire maps. The dedicated World Editor brings your essential tools together in a DX11 viewport — for DX8, DX9 and DX11 clients.

FROM LANDSCAPE TO DETAIL

01

Terrain & textures

Height, erosion, ramps and texture painting. Edit water and map attributes directly.

02

Objects & vegetation

Asset browser with drag and drop, scaling, object scatter and grass editor.

03

NPCs, regen & maps

NPC and town editing, atlas and minimap, plus saving and exporting your maps.

Explore the World Editor

PBR & objects

Regen & town editor

Scale objects & trees

Included with REFORGED: Core with 1 HWID · Pro with a team key for 3 HWIDs. In-game PBR requires a compatible client.

MODERN ASSET PIPELINE

From your model
to your world.

GLB, FBX and OBJ. Bring modern 3D assets into your client and build out your environment with the World Editor.

.GLB.FBX.OBJ
Explore World Editor

PACKMANAGER

Your files. Under control.

Custom PackManager with obscured packs and additional features. Included in the Pro package.

RUST PATCHER

One workflow. More platforms.

A custom Rust patcher for Windows, Linux and macOS. A building block for delivering your project.

More systems at a glance

Core & Rendering

Native DX11 · HLSL · 64 Bit · Multithreading · SpeedTree · UI Scaling

Gameplay

Offline-Shop · Fishing · Mining · Fly-Mounts · Mailbox · Quest UI

Tools & Security

World Editor · PackManager · Rust Patcher · DuckShield · New netcode

05 EXPERIENCE IT

Don’t just watch.
Experience it.

See for yourself. Request test access and experience REFORGED directly in the client.

Test server · Checking status

Your first step
into REFORGED.

  1. 01Ask on Discord
  2. 02Receive test access
  3. 03Launch the client. Try it.
Request test access

Accounts on request · No instant public access

EXISTING TEST SYSTEMS

Ryzen 7 9700X / RX 7800 XT · i7 11th Gen / RTX 3070 Notebook · i7-12700K / UHD 770

Separate test systems; not a benchmark comparison of the scene shown.
Concept illustration for custom graphics and design adjustmentsCONCEPT ILLUSTRATION

OPTIONAL CUSTOMIZATION

Your vision.
Your finishing touch.

Have your own ideas for the graphics or want specific changes to your project? Custom adjustments can be discussed and commissioned separately after purchase.

  • Graphics requests & visual adjustments
  • Individual changes by agreement
  • Agree on scope, feasibility & price first
Separate paid commission · Not included in the package priceDiscuss your ideas

DUCKSHIELD / ANTICHEAT

Your client. Your server.
One connected defense.

DuckShield connects client and server through an anticheat handshake. Here is how REFORGED’s own protection system works.

DuckShieldCLIENT ↔ SERVER

Custom HackShield.
The server makes the decision.

HOW THE HANDSHAKE WORKS

  1. 01

    Send identity

    The DLL sends HWID and status flags to the server.

  2. 02

    Server challenge

    The server validates the HWID and sends a challenge.

  3. 03

    Verify the HMAC response

    Client and DLL calculate the HMAC response and send it back.

  4. 04

    Monitor the connection

    During gameplay, the DLL sends heartbeats. The server monitors and evaluates them.

  5. 05

    Evaluate detections

    When the DLL detects a cheat, it reports it. The server decides whether to kick or ban.

VIRUSTOTAL

View the existing reports.

The linked reports apply to their respective files and versions.

GOOD TO KNOW

Questions?

For anything else, find us on Discord.

What is REFORGED?

UranovCore REFORGED is a modernized Metin2 client and server foundation with native DirectX 11, 64-bit and custom tools. The packages include source code.

How do I get test access?

Ask in the community Discord or contact .uranov for a test account. Access is provided on request.

Which platforms are supported?

Windows uses native DX11. Linux and macOS run through Wine. The Android client is part of the Pro package and is offered without Android support.

Are there recurring fees?

Packages are offered as a one-time payment. Differences in updates, editor licenses and help are listed in the package comparison.

Is DX12 Ultimate an update for DX11?

No. DX12 Ultimate is a separate, independent source. The preview describes a separate project, not features included in the DX11 package.

REFORGED / BEFORE YOU BUY

Decide with confidence. Start prepared.

Check the deliverables, assess your project and resolve open questions before buying.

Does it fit your project?

Windows uses native DX11; Linux and macOS run through Wine. Custom changes require client/server development knowledge and a suitable build environment. Confirm OS versions, toolchain and hosting requirements before purchase.

Already have server files?

Migration is not a guaranteed one-to-one transfer. Describe your current base, database, custom systems and required content. Compatibility, data transfer and integration effort are assessed individually; extra work requires a separate agreement.

Clarify the license before buying

HWID counts refer to World Editor. Permitted projects/servers, team access, usage rights, redistribution and source resale must be agreed in writing before purchase. Source included does not automatically mean unrestricted redistribution.

Support with clear boundaries

Core: hotfixes only, no regular support or future feature updates. Pro: help for the original client engine and its shaders; no support for server systems, custom integrations or Android. Discuss response times, GitHub update scope and extra work before purchase.

How the handover works.

  1. 01Ask on Discord
  2. 02Discuss project & testing
  3. 03Agree the purchase
  4. 04Arrange handover

Confirm package, license, payment method, any taxes and delivery date before payment. There is no instant checkout or promised instant delivery here.

Your test-server checklist

First request a test account on Discord. Then check these points on your own computer. Checkmarks last only for this page visit.

Your test-server checklist
0 / 5 complete
Open Discord

BUILD / RELEASE NOTES

Which build will I receive?

Confirm the exact build version, date and matching release notes on Discord before purchase. A demo video or website date does not establish the delivered build. Pro updates are offered via GitHub; Core includes hotfixes only.

Discuss your project

YOUR PROJECT / NEXT STEP

Discuss your project

Already have server files or questions about a package? Message me directly on Discord. Describe your current base and the changes you want so we can discuss the next steps.

Ask on Discord

LET’S BUILD SOMETHING.

Ready for your world?

Talk to us on Discord Message .uranov directly

REFORGED / LIVE DEMO

Demo

Actual footage from the REFORGED client.

Open original media
REFORGED
WORLD EDITOR

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